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The Judgement Tank (Maelstrom Mission C-I-VI Build)
Skully 2 weeks ago
 The Judgement Tank (Maelstrom Mission C-I-VI Build)
 Arbites Build - Warhammer 40k: Darktide 

 The Judgement Tank (Maelstrom Mission C-I-VI Build)
 Arbites Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Crowd Control
Tank
Frontliner
Melee
Other
Allrounder

Class

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Weapons

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Branx Mk VI Shock Maul and Suppression Shield
Transcendant
Branx Mk VI Shock Maul and Suppression Shield
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Power Output
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
High Voltage

High Voltage

10-25% Damage vs Electrocuted enemies.

Opportunist

Opportunist

10-25% Rending vs Staggered Enemies.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
4-10% Ranged Damage (Elites)
4-10% Ranged Weak Spot Damage
Full Bore

Full Bore

14-20% Strength for 5s when every pellet in a shot hits the same enemy.

Punishing Salvo

Punishing Salvo

35-50% Weakspot Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Laurel of the Just
Transcendant
Laurel of the Just
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
6-15% Sprint Efficiency
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Scrap of Scripture
Transcendant
Scrap of Scripture
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
6-15% Sprint Efficiency
+6-12% Stamina Regeneration
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Guardian Nocturnus
Transcendant
Guardian Nocturnus
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Talents

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2 weeks ago