Melee support dog
Arbites Build - Warhammer 40k: Darktide
Melee support dog
Arbites Build - Warhammer 40k: Darktide
Class
Arbites
Weapons
Branx Mk III Arbites Shock Maul
Transcendant
Damage vs Flak Armoured:
0.99
[0.74 | 1.07]
Damage vs Carapace Armoured:
0.86
[0.53 | 0.97]
Damage vs Flak Armoured:
0.99
[0.74 | 1.07]
Damage vs Carapace Armoured:
0.69
[0.42 | 0.78]
Weapon's effectiveness against Armoured enemies.
Critical and Weakspot Power:
1.13
[0.75 | 1.25]
Critical and Weakspot Power:
1.13
[0.75 | 1.25]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Stagger vs First Target:
20.82
[15.5 | 22.5]
Cleave Damage Distribution:
4.89
[3.75 | 5.25]
Cleave Stagger Distribution:
4.89
[3.75 | 5.25]
Stagger vs First Target:
16.3
[12.5 | 17.5]
Cleave Damage Distribution:
1.63
[1.25 | 1.75]
Cleave Stagger Distribution:
1.63
[1.25 | 1.75]
Increases a weapon's Stagger, Impact and Cleave.
Damage vs First Target:
344.9
[257.5 | 372.5]
Damage vs First Target:
248.75
[201.25 | 263.75]
How much damage the weapon inflicts.
Sprint Speed:
0.09
[-0.45 | 0.45]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Execution
+20% Damage Bonus vs Staggered enemies.
High Voltage
+25% Damage vs Electrocuted enemies.
Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Stagger vs Flak Armoured:
1.16
[0.74 | 1.3]
Stagger vs Flak Armoured:
0.88
[0.53 | 0.99]
Stagger vs Carapace Armoured:
1.16
[0.74 | 1.3]
Stagger vs Carapace Armoured:
1.16
[0.74 | 1.3]
Stagger vs Unyielding:
1.16
[0.74 | 1.3]
Stagger vs Unyielding:
1.16
[0.74 | 1.3]
Stagger vs Maniacs:
0.6
[0.34 | 0.68]
Stagger vs Maniacs:
0.6
[0.34 | 0.68]
Weapon Stagger:
17.46
[11 | 19.5]
Increases the Weapon's Stagger, Impact and Suppression.
Attack Speed:
1.25
[1 | 1.33]
Measure of the time it takes to Reload.
Spread:
27.76
[50.08 | 20.71]
Sway:
25.83
[53.36 | 17.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.98
[0.75 | 1.05]
Damage vs Unarmoured (Far):
1.09
[0.84 | 1.17]
Damage vs Infested (Near):
0.98
[0.75 | 1.05]
Damage vs Infested (Far):
1.09
[0.84 | 1.17]
Damage:
537.9
[412.5 | 577.5]
How much damage the weapon inflicts.
Sprint Speed:
0.4
[-0.2 | 0.8]
Moving Spread:
35.28
[53.74 | 22.98]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Puncture
Ranged hits add 4 stacks of bleed to enemies.
Execution
+20% Damage Bonus vs Staggered enemies.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Throw the dog on things you want to hit with your funny stick