Table of Contents
Psyker Build - Warhammer 40k: Darktide
Poke 'em, Stab 'em and do it all over again.
Psyker Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Talent Tree
Description
It's simple, you set their minds on fire, then you Poke and stab 'em to death.
Q: Why so low peril resistance?
A: You don't want Peril resistance because you're gaining far too much toughness from generating it.
Q: Why go for the Warp Battery?
A: Because +24% global dmg, that's why.
And because cooldown reduction on the Telekine Shield.
And you'll regain the charges easily due to Soul Blaze.
Q: Why not go for the Wildfire perk?
A: Because you don't have any ranged capability, you want to be able to shred those pesky ranged units from further than 15ft.
And whilst you could do that with the Brain Rupture (former Brain Burst), it's not suited for many none-elite units.
Q: Why not take Seers Presence over +5% critical hit?
A: Because you already gain so much cooldown reduction from having six warp charges.
And because the Demios Force Sword has a stupendously high critical weakspot dmg modifier, you want to make use of that.
Q: Uh, empathic evasion perk?
A: You'll be standing inside the Telekine Shield, a lot... Lets leave it at that.
Q: I would take "X" over "Y".
A: Do it, this is not a rule, it's a build you can do whatever you like with.