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Sonic the Methcaster
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 Sonic the Methcaster
 Psyker Build - Warhammer 40k: Darktide 

 Sonic the Methcaster
 Psyker Build - Warhammer 40k: Darktide 

By Hallofo

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[60/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
5-20% Sprint Efficiency
10-25% Damage (Carapace Armoured Enemies)
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Lacerate

Lacerate

4 Bleed Stacks on non-Weak Spot Hits.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

Penetrating Flame

Penetrating Flame

Direct hits apply 4 Stacks of 1% Brittleness for 5s. Stacks 20 times

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Stamina Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+7.5-30% Toughness Regeneration Speed
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Psyker Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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It's time to load up on stims and paint the town warpfire blue!

 

The core of this build is moving fast, acting violent and tanking framerates as hard as possible. With your stim-addicted speed, you can quickly dart from problem to problem while your selection of tools lets you choose the most effective way to solve them. 

 

Most of the time, you'll be M1 tapping most baddies, softening them up and/or staggering them out of their attacks to make it easy for your knife or teammates to finish them. For hordes and holds, use M2 and turn yourself into a heavy flamer turret while listening to your teammate's voice lines about "that witch is going crazy". Use shriek to clear peril and keep the flame burning, or to clear space for getting friends up.

1 year ago