Defensive Swordsman (Havoc)
Psyker Build - Warhammer 40k: Darktide
Defensive Swordsman (Havoc)
Psyker Build - Warhammer 40k: Darktide
Class
Psyker
Weapons
Covenant Mk VIII Blaze Force Greatsword
Transcendant
Peril Generation:
0.39
[0.61 | 0.25]
Use of this weapon increases a Psyker's Peril. The higher the Warp Resistance, the less Peril is generated with each attack.
Damage vs Flak Armoured:
0.88
[0.66 | 0.94]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
1.1
[0.84 | 1.17]
Damage vs Flak Armoured:
0.83
[0.62 | 0.89]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
1.1
[0.84 | 1.17]
Damage delivered to additional Enemies Hit beyond the main target.
Critical and Weakspot Power:
1.48
[0.88 | 1.63]
Critical and Weakspot Power:
1.65
[1.25 | 1.75]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Dodge Distance:
0.93
[0.85 | 0.95]
Sprint Cost:
0.93
[1.13 | 0.88]
Affects Stamina efficiency, as well as the length and speed of dashes.
Damage vs First Target:
206.25
[156.25 | 218.75]
Damage vs First Target:
130.25
[96.25 | 138.75]
How much damage the weapon inflicts.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Deflector
This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by -30%.
Shred
+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Stagger vs Flak Armoured:
1.07
[0.74 | 1.3]
Stagger vs Flak Armoured:
0.81
[0.53 | 0.99]
Stagger vs Carapace Armoured:
1.07
[0.74 | 1.3]
Stagger vs Carapace Armoured:
1.07
[0.74 | 1.3]
Stagger vs Unyielding:
1.07
[0.74 | 1.3]
Stagger vs Unyielding:
1.07
[0.74 | 1.3]
Stagger vs Maniacs:
0.54
[0.34 | 0.68]
Stagger vs Maniacs:
0.54
[0.34 | 0.68]
Weapon Stagger:
16.1
[11 | 19.5]
Increases the Weapon's Stagger, Impact and Suppression.
Attack Speed:
1.27
[1 | 1.33]
Measure of the time it takes to Reload.
Spread:
26.58
[50.08 | 20.71]
Sway:
24.38
[53.36 | 17.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.99
[0.75 | 1.05]
Damage vs Unarmoured (Far):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.99
[0.75 | 1.05]
Damage vs Infested (Far):
1.1
[0.84 | 1.17]
Damage:
544.5
[412.5 | 577.5]
How much damage the weapon inflicts.
Sprint Speed:
0.6
[-0.2 | 0.8]
Moving Spread:
29.13
[53.74 | 22.98]
Dodge Distance:
0.95
[0.89 | 0.96]
Dodge Speed:
1.13
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
4-10% Ranged Damage (Elites)
10-25% Damage (Flak Armoured Enemies)
Run 'n' Gun
You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.
Gloryhunter
+30% Toughness on Elite Kill.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description