I, am Heavy Weapons Guy
Veteran Build - Warhammer 40k: Darktide
I, am Heavy Weapons Guy
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Catachan Mk VII "Devil's Claw" Sword
Transcendant
Damage vs Flak Armoured:
0.34
[0.24 | 0.36]
Damage vs Unarmoured:
1.37
[1.05 | 1.45]
Damage vs Infested:
1.1
[0.84 | 1.17]
Damage delivered to additional Enemies Hit beyond the main target.
Critical and Weakspot Power:
1.65
[1.25 | 1.75]
Critical and Weakspot Power:
2.06
[1.56 | 2.19]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Cleave Damage Distribution:
5.37
[3 | 6]
Cleave Stagger Distribution:
5.37
[3 | 6]
Cleave Damage Distribution:
9.45
[5.5 | 10.5]
Cleave Stagger Distribution:
9.45
[5.5 | 10.5]
The higher the Cleave, the more enemies hit in one swing.
Damage vs First Target:
86
[70 | 90]
Damage vs First Target:
148.5
[112.5 | 157.5]
How much damage the weapon inflicts.
Sprint Speed:
0.1
[-0.45 | 0.45]
Dodge Distance:
1.01
[0.95 | 1.05]
Dodge Limit:
4.22
[3 | 5]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Rampage
Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.
Shred
+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
M35 Magnacore Mk II Plasma Gun
Transcendant
Charge Speed:
1.2
[2 | 1]
Charge Speed:
0.6
[1 | 0.5]
How fast the Charge Attack charges.
Magazine Size:
135
[75 | 150]
Ammo Reserve:
135
[75 | 150]
Weapon's Ammo capacity.
Damage vs Flak Armoured (Near):
1.18
[0.74 | 1.3]
Damage vs Flak Armoured (Far):
1.18
[0.74 | 1.3]
Damage vs Carapace Armoured (Near):
0.9
[0.53 | 0.99]
Damage vs Carapace Armoured (Far):
0.61
[0.34 | 0.68]
Damage vs Unyielding (Near):
1.76
[1.13 | 1.92]
Damage vs Unyielding (Far):
1.76
[1.13 | 1.92]
Damage vs Maniacs (Near):
1.47
[0.93 | 1.61]
Damage vs Maniacs (Far):
1.47
[0.93 | 1.61]
Weapon Stagger:
53.4
[33 | 58.5]
Measure of the Impact and Stagger inflicted on enemies.
Thermal Resistance
[60/80]%
Heat Resistance:
0.28
[0.4 | 0.2]
Heat Resistance:
0.21
[0.3 | 0.15]
Use of this weapon generates Heat. The higher the Thermal Resistance value, the less Heat is generated with each attack.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
1.1
[0.84 | 1.17]
Damage:
1155
[875 | 1225]
How much damage the weapon inflicts.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Shattering Impact
Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Gets Hot!
Critical hit chance scales by your current heat level up to +10%. Also increases critical ranged attacks damage by +10%.
Curios
Blessed Bullet
Transcendant
+17-21% Max Health
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Can use either Bolter or Plasma for this aiming more towards the plasma for the cleave but having some leeway in case it gets nerfed at some point