Table of Contents
Class
Weapons
Curios
Talent Tree
Description
This build worked fine before the update, but after trying it again with the new patch it feels a lot better, like surprisingly good with crits from voidstrike taking out multiple armored enemies. Need to keep up Disrupt Destiny stacks and mix in melee to build Malefic Momentum stacks. In a typical auric game I'll have around 100-150 melee kills, a lot of those are from seeking out the marked enemies for disrupt destiny.
Venting Shriek for when you're looking at a wall of enemies. We can't spam it due to not taking Warp Siphon, but it's used here more for the stun effect of giving time to build balls of death.
Smite is rarely used, could switch to assail. I use smite very situationally, sometimes never in a match. The only shortfall this build has is boss damage, but can still do a serviceable amount due to dueling sword. I don't recommend using this build on the spillway map just because of the last boss fight. It's extra challenging being in a wide open area like that and using voidstrike. It can work, but it's kind of rough.
Maybe try dropping Cruel Fortune and switching to Lingering Influence while picking up Just a Dream for a more chill build with extra damage resistance and easier to maintain DD stacks with just a little less damage.