Table of Contents
Anti-Special
Anti-Elite
Tank
+3 more
Indomitable Cop - Tank - Shock Mine | Castigator | Forceful
Arbites Build - Warhammer 40k: Darktide
Arbites Build - Warhammer 40k: Darktide
Indomitable Cop - Tank - Shock Mine | Castigator | Forceful
Arbites Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
Talent Tree
Patch
Skitarii Class
Old patch
Description
++KEY PASSIVE NODES++
>//Offence
- Withering Fire - Since you're forever loading your shotgun and the Agripinaa Mk VII Combat Shotgun is the softest hitting of all the shotguns, the 15% damage boost on reload is quite nice. It also triggers on special slug load providing a nice punch.
- Concussive - Synergises for HUGE extra damage with the Skullcrusher blessing on your Agni Mk Ia Shock Maul as well as the following Passives:
= Target the Weak - Provides an additional damage boost.
= Strike Down - Helps to break through armour on Crushers, Maulers, and Scab Ragers.
= Soulguilt Scan - Also synergises with Concussive but gives a nice boost to your shotgun as well! - Weight of the Lex - Since your melee combos include Heavy Attacks this perk is an auto-include.
>//Defence
- Force of Will - Also synergises with Concussive.
- Up Close - Keeps you perpetually healthy while bashing away at crowds and hordes and synergises with:
= Suppression Protocols - Which buffs your toughness durability, and further synergises with:
= Hammer of Judgement - Simultaneously boosting your attack speed. - Walk It Off - Replenish toughness while sprinting, better yet, when you push enemies, which you'll be doing a lot of since:
= Drive them Back - Provides a bunch of extra cleave on push as well.
>//Optional
- Street Smarts - Optional. Makes your dodges more effective and synergises with:
= Arbites Revelatum - Which adds a tasty damage boost. >>Not optional, take this Tallent regardless<< - Priority Endowment - Bumps your shotgun's ammo load to a juicy 15 rounds. While this node is optional it just feels right.
- Monstrosity Hunter - Does what it says on the label. I guess this is also technically optional, but is it really?
++BLITZ++
- Voltaic Shock Mine - Provides nearly unparalleled crowd control. Tie down entire packs of armour or lock up a horde while you revive downed allies. The Voltaic Shock Mine is a game changer, a game saver, dare I say it, a game breaker.
++AURA++
- Breaking Dissent - Further stacks with Concussive, what more do you need?
++KEYSTONE++
- Lone Wolf - Provides some nice perks in exchange for leaving your puppy pal at home. Makes you hit harder, stand taller, move faster, but most importantly gives you a deeper, replenishing supply of Voltaic Shock Mines... Sweet, sweet Voltaic Shock Mines...
- Forceful - Makes you harder to kill the more you fight, boosts toughness durability and crowd control ability.
= Will of the Lex - Further augments your toughness replenishment.
= Arbites Vigilant - Further augments your damage output. Very strong at max stacks.
Video
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