Table of Contents
Anti-Special
Anti-Elite
Tank
+3 more
Indomitable Cop - Tank - Shock Mine | Castigator | Forceful
Arbites Build - Warhammer 40k: Darktide
Arbites Build - Warhammer 40k: Darktide
Indomitable Cop - Tank - Shock Mine | Castigator | Forceful
Arbites Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
++KEY PASSIVE NODES++
>//Offence
- Withering Fire - Since you're forever loading your shotgun and the Agripinaa Mk VII Combat Shotgun is the softest hitting of all the shotguns, the 15% damage boost on reload is quite nice. It also triggers on special slug load providing a nice punch.
- Concussive - Synergises for HUGE extra damage with the Skullcrusher blessing on your Agni Mk Ia Shock Maul as well as the following Passives:
= Target the Weak - Provides an additional damage boost.
= Strike Down - Helps to break through armour on Crushers, Maulers, and Scab Ragers.
= Soulguilt Scan - Also synergises with Concussive but gives a nice boost to your shotgun as well! - Weight of the Lex - Since your melee combos include Heavy Attacks this perk is an auto-include.
>//Defence
- Force of Will - Also synergises with Concussive.
- Up Close - Keeps you perpetually healthy while bashing away at crowds and hordes and synergises with:
= Suppression Protocols - Which buffs your toughness durability, and further synergises with:
= Hammer of Judgement - Simultaneously boosting your attack speed. - Walk It Off - Replenish toughness while sprinting, better yet, when you push enemies, which you'll be doing a lot of since:
= Drive them Back - Provides a bunch of extra cleave on push as well.
>//Optional
- Street Smarts - Optional. Makes your dodges more effective and synergises with:
= Arbites Revelatum - Which adds a tasty damage boost. >>Not optional, take this Tallent regardless<< - Priority Endowment - Bumps your shotgun's ammo load to a juicy 15 rounds. While this node is optional it just feels right.
- Monstrosity Hunter - Does what it says on the label. I guess this is also technically optional, but is it really?
++BLITZ++
- Voltaic Shock Mine - Provides nearly unparalleled crowd control. Tie down entire packs of armour or lock up a horde while you revive downed allies. The Voltaic Shock Mine is a game changer, a game saver, dare I say it, a game breaker.
++AURA++
- Breaking Dissent - Further stacks with Concussive, what more do you need?
++KEYSTONE++
- Lone Wolf - Provides some nice perks in exchange for leaving your puppy pal at home. Makes you hit harder, stand taller, move faster, but most importantly gives you a deeper, replenishing supply of Voltaic Shock Mines... Sweet, sweet Voltaic Shock Mines...
- Forceful - Makes you harder to kill the more you fight, boosts toughness durability and crowd control ability.
= Will of the Lex - Further augments your toughness replenishment.
= Arbites Vigilant - Further augments your damage output. Very strong at max stacks.
Video
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