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NRGaa's Explosive Bowling Psyker Havoc 40
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 NRGaa's Explosive Bowling Psyker Havoc 40
 Psyker Build - Warhammer 40k: Darktide 

 NRGaa's Explosive Bowling Psyker Havoc 40
 Psyker Build - Warhammer 40k: Darktide 

By Nrgaa

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
1-2 Stamina
2-5% Melee Critical Hit Chance
Uncanny Strike

Uncanny Strike

+24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Equinox Mk IV Voidstrike Force Staff
Transcendant
Equinox Mk IV Voidstrike Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Blast Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Surge

Surge

2 Shots on Critical Hit. +5% Ranged Crit Chance.

Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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Build made for Rotten Armor modifier. Provides a lot of stagger vs armor blobs and will kill/soften them up very quickly.

11.01.2026 

  • Highlight added

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Build Highlight: https://www.twitch.tv/videos/2666736414

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How we are supposed to play:

  • Hunt those "Marked Enemies"
  • Position yourself wisely, try to find a spot where enemies heads will line up, so you can land collaterals and trigger True Aim.
  • Use slides while channeling!
  • Use Scrier's Gaze and spam those charged shots untill you overheat, but do not stop even after you do! Because Warp Unbound won't let you explode. There will be a 1-6 second gap, where you can still explode. But even if you did, keep spamming Scrier's Gaze. Chances that Scrier's Gaze will get out of CD and prevent explosion are very high.
  • Get that mod for better tracking: https://www.nexusmods.com/warhammer40kdarktide/mods/366
  • Best stimm for this build: Attack speed one, because if will ramp your cast time even more. Use it in tandem with Scrier's Gaze.

 

2 days ago