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 My Arbites
 Arbites Build - Warhammer 40k: Darktide 

 My Arbites
 Arbites Build - Warhammer 40k: Darktide 

By Statue

Class

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Weapons

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Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
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Penetration
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Decapitator

Decapitator

+24% Finesse for 8s on Enemy One-Shot. Stacks 5 times.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talent Tree

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Description

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I dont care what anyone says, the axe is really good. 

 

I have the toughness beacon, i will likely inadvertently dictate the pace of a match. Not because I'm in charge, but because I'm good to be around. Don't take too many detours from the team, keep to uncomplicated routes or be the follower.  

 

I'm on the fence about dog or no dog. I think dog is better, but I also like not needing him. 

 

Points have moved around since last time. It feels good. 

3 months ago