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One Shot Zealot
Anti-Boss
Melee
 One Shot Zealot
 Zealot Build - Warhammer 40k: Darktide 

 One Shot Zealot
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[60/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

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Vraks Mk V Infantry Autogun
Transcendant
Vraks Mk V Infantry Autogun
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Ammo
[80/80]%
Stopping Power
[60/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
4-10% Ranged Damage (Elites)
4-10% Ranged Damage (Specialists)
Punishing Salvo

Punishing Salvo

+50% Weakspot Damage on Second, Third and Fourth shots in a Salvo.

Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 8m Radius on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
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Talent Tree

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Description

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Haiii haaiiii, i made this build a while ago and its super good for fighting bosses, being able to one shot daemonhosts, monstrosities an captains if done right. 

Doing it is very easy to do, but also very easy to fuck up. So here's a simple step by step:

1: Run around until you reach max momentum stacks.

2: Activate your shroudfield and start trying to get behind the enemy.

3: Once you get behind the enemy, activate your weapon special.

4: Start charging your heavy attack and and aim for a weakspot (usually the head)

5: Just bonk them on the skull and watch their health bar disappear

 

Since this build is mainly focused on the melee weapon you can pick whichever ranged weapon you want, just keep in mind that the thunder hammer is very bad when it comes to crowd control.

3 months ago