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Relic Blade Judgement OLD
Horde-Clear
Frontliner
Melee
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 Relic Blade Judgement OLD
 Zealot Build - Warhammer 40k: Darktide 

 Relic Blade Judgement OLD
 Zealot Build - Warhammer 40k: Darktide 

By Eluem

Class

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Weapons

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Munitorum Mk X Relic Blade
Transcendant
Munitorum Mk X Relic Blade
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Power Output
[80/80]%
Finesse
[80/80]%
Heat Management
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Melee Weak Spot Damage
10-25% Damage (Carapace Armoured Enemies)
Cranial Grounding

Cranial Grounding

Reduces Heat buildup by -6% and increases weakspot damage by +4% for 3s on chained weakspot hits. Stacks 5 times.

Rampage

Rampage

Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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Penetration
[74/80]%
Reload Speed
[73/80]%
Critical Bonus
[73/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+2-5% Health
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Talent Tree

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Description

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I'm still trying to figure out how to squeeze the most out of this new tree as possible. My old build started in the top right and then moved down to the bottom left, relying on crits to keep refilling Fury of the Faithful and to generate damage reduction. The new layout doesn't seem to work for my play style as well as the old one.

I want to find a way to squeeze in Hubris , Enemies Within, Enemies Without , and Anoint in Blood . I'm just not sure what to drop for them. Possibly very sadly Melee Damage Boost, Relentless Fervor, Unrelenting Fury, Thy Wrath be Swift, or Punish Impiety. I like all of those perks a lot, though, but I'm not sure what else would be worth giving up to gain much more survivablity, and more reliable target picks with the Zarona Mk IIa Quickdraw Stub Revolver and Blades of Faith.

I'm still considering the left side Blazing Piety crit build, but it never really had good synergy with the Munitorum Mk X Relic Blade due to its lack of ability to bleed and low overall crit capacity.

2 months ago