Table of Contents
Horde-Clear
Anti-Boss
Crowd Control
Gunslinger Chem Toxin
Hive Scum Build - Warhammer 40k: Darktide
Hive Scum Build - Warhammer 40k: Darktide
Gunslinger Chem Toxin
Hive Scum Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
Talent Tree
Patch
Skitarii Class
Old patch
Stimm Lab
Patch
Skitarii Class
Old patch
Darktide Missions Played with this Hive Scum Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
Download the Darktide GamesLantern TrackerDescription
Changes
Weapons:
- Enginseer's Mk VI Crowbar : Take a Swing -> Bash . (We want more critical chance to apply stacks of Chem Toxin by pushing enemies every 3s).
- Branx MkIII Dual Autopistols : Flak damage perk to Increase Ranged Critical Chance.
Curios:
- Replaced one Stamina Curios to a Toughness one. Perks are the same.
Talent Tree:
- [Node] - Regained Posture -> Slippery Customer.
- [Aura] - Gunslinger Improved -> Ruffian. More melee damage, but the choice is yours.
- [Keystone] - Vulture's Push removed.
- [Node] - Pocket Toxin removed. Since the Chem Toxin Grenade already applies several of them.
- [Node] - Targeted Toxin added.
- [Node] - Toxic Renewal added.
Stimm Lab:
- Barrage I, II and III removed.
- Kalma IV added.