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RECYCLOPS Horde Killer
Horde-Clear
Anti-Special
Anti-Elite
+5 more
 RECYCLOPS Horde Killer
 Arbites Build - Warhammer 40k: Darktide 

 RECYCLOPS Horde Killer
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
2-5% Melee Critical Hit Chance
Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

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Locke Mk IIb Spearhead Boltgun
Transcendant
Locke Mk IIb Spearhead Boltgun
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Cavalcade

Cavalcade

+5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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Build Intro and Playstyle

This build makes the Arbites nearly unstoppable and deadly against hordes. The Arbites Shock Maul is one of the best tools for crowd control, allowing for toughness regeneration, staggering foes, and weakening enemies when used effectively.

The main gameplay of this build is of course melee focused, but the Boltgun is here to be used against Crushers, Flak enemies, and Bosses.

The best way to use the Shock Maul is by chaining heavy attacks and pushing when necessary. It’s incredibly effective for crowd control and works great against Crushers and Flak enemies.

Also, we have incredible talents to regenerate Toughness and Stamina:

Some possible variants of this build can be used:

  • You can swap the grenades for the Voltaic Shock Mine if you want. It’s great for stopping large hordes and giving us a breather.
  • Dog or No Dog...This is your choice. Not bringing the dog gives us many advantages. But the dog can be helpful too if that’s what you prefer.

Essential components for this build:

Talents:

Weapons Blessings:

 

12 hours ago