Logo
Games
Lantern
Cap'n Ashley's Jinx-Slinger
Ranged
 Cap'n Ashley's Jinx-Slinger
 Hive Scum Build - Warhammer 40k: Darktide 

 Cap'n Ashley's Jinx-Slinger
 Hive Scum Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Enginseer's Mk VI Crowbar
Transcendant
Enginseer's Mk VI Crowbar
weapon container middle
Penetration
[80/80]%
First Target
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Superiority

Superiority

+12.5% Strength for 7 s on Elite and Specialist Kill. Stacks 3 times, deteriorating one at a time.

Can Opener

Can Opener

Hitting an enemy while in secondary mode gives them 4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

weapon container bottom
weapon container top
Graia Mk IV Braced Autogun
Transcendant
Graia Mk IV Braced Autogun
weapon container middle
Ammo
[80/80]%
Collateral
[80/80]%
Stability
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
5-10% Reload Speed
Ceaseless Barrage

Ceaseless Barrage

+20% Suppression and +7% Damage against Suppressed Enemies for every 2.5% of magazine spent during continuous fire. Stacks 5 times.

Fire Frenzy

Fire Frenzy

Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

weapon container bottom

Curios

Divider
weapon container top
Redeemer's Gilded Hand
Transcendant
Redeemer's Gilded Hand
weapon container middle
+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
weapon container bottom
weapon container top
Mechanicus Icon Illustrious
Transcendant
Mechanicus Icon Illustrious
weapon container middle
+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Bombers)
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Tox Flamers)
weapon container bottom
weapon container top
Guardian Nocturnus
Transcendant
Guardian Nocturnus
weapon container middle
+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance
+7.5-30% Toughness Regeneration Speed
weapon container bottom

Talent Tree

Divider

Stimm Lab

Divider

Description

Divider

(UPDATED)
Jinx-Slinger Hive Scum Build 

There're probably a ton of "Jinx Hive Scum" builds out there, but this one is mine :)

 

Keep Crowbar in Alt-mode since you will be using your Autogun for majority of the match. I only bring it out to fight Crushers/Maulers or when out of ammo (never). Really just your backup weapon for 1v1 Elites and pushing Bursters/Dogs. 

You can use the Dual Autopistols instead of the Graia Braced Autogun if you prefer, with +Flak/+Reload speed + Powderburn/Blaze Away, but the Braced Autogun really feels like a minigun, especially when you time your ability right! So I would say use the Braced. If you wait to use your combat ability until your mag is almost out, you quick reload with Enhanced Desperado and can keep firing, it really feels like Jinx's Minigun.

Obviously, the Boom Bringer. Best blitz.

Gunslinger aura and the Pickpocket talent allow you to keep your ammo high without ever really needing to top up. Only when your teammates are full or there's an ammo crate really. There are always Elites/Specials to kill on higher difficulties so ammo upkeep is a non issue. If you do run out then, obviously just grab ammo, lol. 

And I chose Vulture's Mark instead of Chem Dependency, even though CD would make more sense for a lore accurate Jinx build,,, I digress. Vulture's Mark is amazing since you will almost always have your Autogun out. 

1 week ago