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Cap'n Ashley's Crowbar Rampage!
Horde-Clear
Anti-Boss
Melee
+1 more
 Cap'n Ashley's Crowbar Rampage!
 Hive Scum Build - Warhammer 40k: Darktide 

 Cap'n Ashley's Crowbar Rampage!
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Enginseer's Mk VI Crowbar
Transcendant
Enginseer's Mk VI Crowbar
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Penetration
[80/80]%
First Target
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
Superiority

Superiority

+12.5% Strength for 7 s on Elite and Specialist Kill. Stacks 3 times, deteriorating one at a time.

Unstoppable Force

Unstoppable Force

Fully Charged Heavy Attacks ignore Enemy Hit Mass and have +10% Damage.

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Branx MkVIII Dual Stub Pistols
Transcendant
Branx MkVIII Dual Stub Pistols
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Penetration
[80/80]%
Collateral
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Crucian Roulette

Crucian Roulette

+2% Critical Chance for each expended round in your weapon (resets on reload).

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

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Curios

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Redeemer's Gilded Hand
Transcendant
Redeemer's Gilded Hand
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Mechanicus Icon Illustrious
Transcendant
Mechanicus Icon Illustrious
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+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Bombers)
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Tox Flamers)
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Guardian of the Lost
Transcendant
Guardian of the Lost
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+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Stimm Lab

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Description

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UPDATED!

 

Build I have been rocking today on the release of Hive Scum. I love it! Essentially my "let me solo her" boss build.

Crowbar regular mode is amazing for horde clear, especially when fully charged; And the special mode is great for bosses, elites, specials, etc. It does a lot of damage if fully charged because of Unstoppable Force. And chaining after elite or specialist kill you gain more strength, because of Superiority.

The Dual Stub Pistols are good for critting through any elites, specials, etc in your way. With Crucian Roulette you get high crit chance, and with Run and Gun the spread is a little tighter and you can sprint-fire! Crucian + Sustained fire also work amazingly well, very high damage. 

The Boom Bringer blitz is so g*ddman fun. You have 3 uses of it and each rocket applies chem toxin, as well as absolutely nuking bosses. 

You can switch between any of the Auras as you prefer, they are all good. 

Rampage! is so fun, you can sprint ahead into the horde and just heavily swing your crowbar and you hit like a semi truck. +Rending, +Cleave, and a staggering Shout buff Rampage and yourself so much. 

And finally Adrenaline Frenzy, pairs excellent with Rampage, and the heavy crowbar swings. 

 

The Stimm Lab cooldown may look scary at 69 seconds, but really it's not that bad. When you are killing a lot in hordes, which you will be, you replenish Stimm cooldown. And this stimm concoction gives you a bit of all 4 trees, with a focus on +Strength and +Crit Chance to proc Chem Toxin. 

4 weeks ago