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Nothing but DPS
Anti-Special
Anti-Elite
Ranged
 Nothing but DPS
 Arbites Build - Warhammer 40k: Darktide 

 Nothing but DPS
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Execution

Execution

+20% Damage Bonus vs Staggered enemies.

High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[76/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

Fire Frenzy

Fire Frenzy

Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Description

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This is one of the strongest DPS builds in the game that can only be beaten by animation canceling Psykers or well tuned Hive Scum. Despite being ammo reliant and has horrendous mobility, it also has great survivability as we'll see below.

 

Ranged: 

You always want to be reloading to get the damage bonus from Withering Fire. Always prioritize marked targets from Execution Order. 

 

Melee:

Single Target: H -> H -> repeat

Horde: Push -> Heavy -> Light (or Heavy) -> Light -> repeat

 

Remote Detonation:

Use for horde clear, stun when getting teammates up, or to interrupt bosses (will force spit out ingested teammate inside Beast of Nurgle)

 

Elites:

Aim for the head. Shoot. Profit

 

Carapace and Bosses:

Use the special ammo of your Executioner Shotgun Mk VIII to apply rend then use melee. Use Perfect Block sparingly when low on toughness to trigger Walk it Off.

 

Toughness:

You always want to be burning stamina to keep toughness regen up to proc Walk it Off. Combined with toughness regen from being in cohesion with your dog, replenishment from Up Close and Target Neutralized should make you near damn invulnerable if you're killing. With practice, you can tank bosses with Remote Detonation giving you any necessary stuns/breathers.

 

 

 

3 weeks ago