Logo
Games
Lantern
The Judge- D Platoon Grenadier Build
Frontliner
Melee
Support
 The Judge- D Platoon Grenadier Build
 Arbites Build - Warhammer 40k: Darktide 

 The Judge- D Platoon Grenadier Build
 Arbites Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Agni Mk Ia Shock Maul
Transcendant
Agni Mk Ia Shock Maul
weapon container middle
Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

weapon container bottom
weapon container top
Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Godwyn-Branx Mk IV Bolt Pistol
weapon container middle
Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Lethal Proximity

Lethal Proximity

Point blank shots cause an explosion. Explosion Radius increases by +25%.

Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Bombers)
+6-12% Stamina Regeneration
weapon container bottom

Talent Tree

Divider

Description

Divider

Assault Breacher Build - "TOC, this is entry team. We are gonna have a lot of dead suspects."

A member of Atoma's infamous D-Platoon, trained the same as any tactical breach unit, just with considerably worse odds of a peaceful resolution. No S Ranks here today. The LEX doesn't do hostage taking....

The Shock Maul - Versatile, quick, hard-hitting... a cop's best friend. Solid horde clears with push attacks into varied light heavies, as long as you go the cleave provided by Drive them Back. Great as a single target damage dealer with overhead heavies and also great for bosses and armor with special attack to nullify their attacks. This pairs perfectly with Skullcrusher also to provide extra damage for the WHOLE team.

Bolt Pistol - Thankfully they got a version of the LAR Mark-V Grizzly in 40k.  Used for ranged threats such as gunners and reapers and to provide some space if things are a bit close, like ragers, thanks to Lethal Proximity. No warning shots...

Arbeties grenade -  Packed with extra punch thanks to Lethal Proximity. Keep tossing them into crowds to ensure Lone Wolf earns its keep as a true grenadier. However very good to have a couple in reserve for clutch situations. 

Nuncio-Aquilla - Time to get the loudspeaker out and start demanding compliance. Perfect for revives with Inspiring Recitation and to organise the team in a semblance of order. Standard procedure says announce entry first. However standard procedure was written by someone who's never met a Poxwalker.

16 hours ago