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Jorkington's Desperado hybrid (high havoc tested)
Anti-Special
Anti-Elite
Crowd Control
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 Jorkington's Desperado hybrid (high havoc tested)
 Hive Scum Build - Warhammer 40k: Darktide 

 Jorkington's Desperado hybrid (high havoc tested)
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 4 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

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Darktide item card top
Branx MkIII Dual Autopistols
Transcendant
Branx MkIII Dual Autopistols
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Ammo
[80/80]%
Collateral
[80/80]%
Stopping Power
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Speedload

Speedload

+10% Reload Speed for 2 seconds after Close Kill. Stacks 5 times.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Skitarii Class Old patch

Stimm Lab

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Patch Skitarii Class Old patch

Darktide Missions Played with this Hive Scum Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Gameplay coming soon!

 

Stimm / ability CD is ideally alternated but can be used in conjunction for max output.

Your job is to erase anything non carapace off the map while circling around the group. Use shiv throwing knives for armor. Shiv knife heavy 1 is good for mobility, one tapping, and captain damage. Gunners, big and small, and ragers are your job when with group. Ammo is replenished pretty consistently with Pickpocket (it procs on melee) once you're low; Desperado also gives you a free mag if you run out. Erasing melee enemies while in Desperado is vital to consistent survivability.

 

Chem bomb is the best nade in the game currently. Tell your team this and use them when things get hectic (ideally in a tight corridor). A vet with field improv is a great bud to have. Double psyker + vet comps are fantastic.

 

*GLASS CANNON* Mutants, trappers, and dogs are priority when away from group. Avoid melee hits at all costs. I have dodge bound to my thumb button on mouse which has helped. Punching Above One's Weight is the interchangeable skill - Calling for a Timeout can add an extra layer of survivability at the cost of damage.

11 months ago