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The Only Surge/Smite You Need
funkw1zard 9 months ago
 The Only Surge/Smite You Need
 Psyker Build - Warhammer 40k: Darktide 

 The Only Surge/Smite You Need
 Psyker Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Crowd Control
Ranged
Support

Weapons

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Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Brutal Momentum

Brutal Momentum

7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Headtaker

Headtaker

3.5-5% Strength for 3.5s on Hit. Stacks 5 times.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Warp Flurry

Warp Flurry

-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

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Curios

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Gilded Inquisitorial Rosette
Transcendant
Gilded Inquisitorial Rosette
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Gilded Mandible
Transcendant
Gilded Mandible
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Snipers)
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Guardian Nocturnus
Transcendant
Guardian Nocturnus
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+6-12% Block Efficiency
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Talents

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Description

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  • Melee:
    • Rashad Mk II - brutal momentum (mandatory), headtaker, decimator, shred
      • Perks: Unyielding/Flak ideally, but any damage type you'll take.
    • Dueling Sword Mk IV - shred, riposte, uncanny strike (mandatory), precognition
      • Perks: Maniac, Unyielding, Elite Dmg
    • Deimos Mk IV - uncanny strike (mandatory), slaughterer, riposte, precognition, executor
      • Perks: Unyielding, Flak, Maniac, Carapace, Elite Dmg.
    • Catachan Mk VI: uncanny strike (mandatory), fleshtearer (almost mandatory), riposte
      • Perks: unyielding, carapace, maniac
  • Ranged
    • Surge - fairly easy to craft a good one. You want Warp Nexus at IV, Flurry can be at III if necessary.
      • Perks: Flak, Maniac, Carapace, Ranged Crit Chance. Unyielding or Elite Damage is ok if you get stuck with one.
  • Curios
    • toughness, toughness, health. Could sub in a stamina if you want. Perks listed above are all viable, with an emphasis on health, toughness, and at least 1 gunner damage res.
  • Playstyle
    • Surge Staff for single targets and quick CC. Aim above to target easier. Warp resistance is your dump stat so that you can reach 85% peril in a pinch.
    • Smite for mixed hordes, packs, etc. Can be used often.
    • VENTING SHRIEK = your greatest tool. Reach 85% peril then pop it for maximum soulblaze. Use with Smite to get to around 95%, pop it, continute smiting.
    • Melee is crucial. Smiting the entire time isn't beneficial. Mix it up with the gang after a smite/shriek.
    • Your cooldown is fairly quick and even quicker when you can pick out single elite/specialists for CDR. Don't be afraid to use it.
9 months ago