Strength of the Weapon's Damage over Time (DoT) effects.
Cloud Radius
[76/80]%
Effective Range:
22.6
[15 | 25]
Area of Effect:
8.8
[5 | 10]
Area Suppression Radius:
17.6
[10 | 20]
The Range and Size of the Flame. Affects how many enemies are hit and suppressed.
Damage
[76/80]%
Burning Intensity:
0.32
[0.41 | 0.29]
Damage vs First Target:
21.04
[18 | 22]
How much damage the weapon inflicts.
Mobility
[76/80]%
Dodge Distance:
0.71
[0.68 | 0.73]
Sprint Speed:
-0.01
[-0.56 | 0.16]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Blaze Away
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Penetrating Flame
Direct hits apply 4 Stacks of 1% Brittleness for 5s. Stacks 20 times
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Talent Tree
Patch
Skitarii Class
Old patch
Darktide Missions Played with this Zealot Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
Dueling sword is better, knife is more fun and almost as good, run boltor and stuns or immolation (must be using uncanny) if you don't like flamer and/or knives.