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Arbites Forceful Build (Havoc)
 Arbites Forceful Build (Havoc)
 Arbites Build - Warhammer 40k: Darktide 

 Arbites Forceful Build (Havoc)
 Arbites Build - Warhammer 40k: Darktide 

By Lemming

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
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Execution

Execution

+20% Damage Bonus vs Staggered enemies.

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Locke Mk IIb Spearhead Boltgun
Transcendant
Locke Mk IIb Spearhead Boltgun
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
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Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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Talent Tree

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Description

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Feel free to swap melee/ranged weapons. I recommend either the regular or Arbites Shock Maul for melee weapons, and think the Spearhead Boltgun is pretty good for helping fix the Arbites' boss damage issue. You can also use the Subductor Shotpistol and Riot Shield for a safety net in case you are caught in the open by gunners. All of these are mere suggestions though, and most weapons should work just fine for arbites (except the Shredder Autopistol and Vigilant/Braced Autogun. They aren't very good most of the time).

You can swap to either of the other abilities if you'd like, though I feel Break the Line is better than the other two by quite a bit.

Also feel free to swap to the Voltaic Shock Mine if you prefer it.

 

You may want to swap Strike Down or No Escape for The Emperor's Fist. Also you can swap Arbites Vigilant for Arbites Revelatum if you want.

Consider swapping some talent nodes for Shield Plates/Retaliatory Force if you want to use the Shock Maul and Suppression Shield or the Subductor Shotpistol and Riot Shield.

 

Rebreather is good. Not super important/required normally, but is almost required to even slightly enjoy missions with modifiers that cause more pox/tox gas.

True Grit is nice if you are worried about oneshots/massive chunk damage from things like Snipers, Poxbursters, Crusher/Mauler overheads etc.

 

Please see my other build 'Arbites Execution Order Build (Havoc)' for a very similar idea, but with Execution Order instead.

2 weeks ago