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Force Greatsword Melee Madness
Horde-Clear
Crowd Control
Melee
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 Force Greatsword Melee Madness
 Psyker Build - Warhammer 40k: Darktide 

 Force Greatsword Melee Madness
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
4-10% Melee Critical Hit Damage
2-5% Melee Critical Hit Chance
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Unstable Power

Unstable Power

Up to +5% Strength, scaling with Peril.

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Kantrael Mk X Heavy Laspistol
Transcendant
Kantrael Mk X Heavy Laspistol
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Ammo
[60/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Dumdum

Dumdum

+6% Close Range damage on Repeated Hit. Stacks 5 times.

Concentrated Fire

Concentrated Fire

Up to +5% Critical Chance on Chained Ranged Weak Spot Hit (Any Target).

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Psyker Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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o/

First time submitting a build, but I have a blast with this one.

You love 100% Peril - thats why I dont use a staff... I blow myself up everytime. The pistol does it for sniping and ranged.
You cant blowup when using the special from the power sword, and it deletes hordes!
You can blow up by blocking to much, at least I think I blew up because of that.
Curios is whatever you like, but those are the stats I run.


Playstyle:
Stay at HIGH Peril all the time and basically delete almost everything. 
Chase/kill your marked enemies to get high movement speed and dmg+
Autobrainburst helps with Carapace, otherwhise use heavy stab into head.
I know the Kinetic Flayer tooltip says it cannot occur at critical peril, but as far as I tested it, it does work at 100% and it does not kill you.

Heavy's for Elites etc and Light's for Hordes etc. Always aim for weakspot to gain thoughness back.

You can also go with Dome Shield I guess, but I find it more usefull to block where ever needed.

Yes totally AI-slop generated picture.

10 months ago