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Arbiter's Mastiff Teamwork
Anti-Special
Anti-Elite
Anti-Boss
+2 more
 Arbiter's Mastiff Teamwork
 Arbites Build - Warhammer 40k: Darktide 

 Arbiter's Mastiff Teamwork
 Arbites Build - Warhammer 40k: Darktide 

By Sacurus

Class

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Weapons

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Branx Mk VI Shock Maul and Suppression Shield
Transcendant
Branx Mk VI Shock Maul and Suppression Shield
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Power Output
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Opportunist

Opportunist

+25% Rending vs Staggered Enemies.

High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

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Judgement Mk IV Subductor Shotpistol and Riot Shield
Transcendant
Judgement Mk IV Subductor Shotpistol and Riot Shield
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

Pinpointing target

Pinpointing target

+8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Not exactly a Meta build, but is what I am using for every difficulty so far, and haven't really gotten disappointed of it yet,
This build allows the user to have a chill time while stacking up on kill values to take out bosses and such, as well as have good enough DPS to deal with specialists as well as elites.

The Pistol + Shield combo is best utilized for long ranged counters and attacks, taking out certain specialists or elites before they become a threat, if there is a pair, have the mastiff attack one, then shoot the other.

Maul + Shield combo, using it mostly for all engagements, it is pretty viable against Crushers as well, with Castigator's Stance the survivability increases significantly, allowing the user to lay back, take it slow, while the Mastiff does most of the hard-work.
(Dont forget to use the flash alternate attack of the shield when against a horde, +25% damage against suppressed enemies come in real handy.)


Overall it is a chill build and pretty laid back playstyle, even in higher difficulties, requires a bit of knowledge/skill on how to play the weapons and such but comes handy, if gotten used to it. 
(Advised for fun only, may try in havoc, but I for one have not tried it as of yet.)
 

4 hours ago