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Cerified #1 Best Havoc 40 Psyker
 Cerified #1 Best Havoc 40 Psyker
 Psyker Build - Warhammer 40k: Darktide 

 Cerified #1 Best Havoc 40 Psyker
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[60/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
1-2 Stamina
5-20% Block Efficiency
Precognition

Precognition

+60% Finesse Damage for 2s on successful Dodge.

Uncanny Strike

Uncanny Strike

+24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[80/80]%
Quell Speed
[60/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Penetrating Flame

Penetrating Flame

Direct hits apply 4 Stacks of 2.5% Brittleness for 5s. Stacks 16 times

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+4-10% Revive Speed (Ally)
+2-5% Toughness
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+4-10% Revive Speed (Ally)
+2-5% Health
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Who needs keystones? Who needs melee damage? 

The Inferno Staff is arguably the highest DPS weapon in the game. The more enemies there are, the more effective the blaze, making this an excellent Havoc build.

Build Thesis:

It's more efficient to spend talent points on mobility and survivability than Disrupt Destiny. You'll need less time to reposition and have more time to use your staff, outweighing the damage buff from the keystone.

For example, we could swap [Quietude, Battle Meditation, Anticipation, and Warp Speed] to reach Lingering Influence.

You gain, at best:

  • +15% damage
  • +30% critical damage
  • +37.5% weakspot damage (pretty useless with the staff besides Brain Bursting)

In exchange for:

  • Dodge duration
  • Effective dodges
  • +15% movement speed
  • +4% toughness replenishment for every 10% peril
  • -10% peril generation
  • 10% chance to quell 10% peril on kill

In practice, this build allows me to reposition so quickly that I can use my staff ~30% more, completely negating the need for a keystone. Additionally, you are no longer a glass cannon, and can survive like a Zealot whilst doing much more damage. Fun and practical!

3 days ago