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Bully Sniper
Horde-Clear
Anti-Special
Anti-Elite
+3 more
 Bully Sniper
 Ogryn Build - Warhammer 40k: Darktide 

 Bully Sniper
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Achlys Mk I Power Maul
Transcendant
Achlys Mk I Power Maul
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Power Output
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Thunderstrike

Thunderstrike

Target receives 4 Stack(s) of +10% Impact if already Staggered. Lasts 5s.

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Achlys Mk II Heavy Stubber
Transcendant
Achlys Mk II Heavy Stubber
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Collateral
[76/80]%
Critical Bonus
[76/80]%
Stability
[59/80]%
Range
[76/80]%
Damage
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

Surgical

Surgical

+10% Critical Chance for every 0.2 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Description

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They nerfed the bully club but I've tried other melee weapons and just doesn't have the bite of stacking brittleness from our weapon blessing and Brutish Strength.

For a quick boost of toughness you can always brace your ranged weapon with Steady Grip. One of my fave Oggy nodes. Push enemies for brittleness stacks and damage reduction.

Easy braindead combo is push, heavy, heavy Repeat. 

Crushers or single targets the push attack has an overhead.

For ragers a timed sidestep spamming heavy.

You can push them I think, if not it's on a slight angle. Ripthejack3r has some good videos on enemy tiles within the games physics. You do pick that up naturally but it explains things really well.