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 Go Stupid
 Hive Scum Build - Warhammer 40k: Darktide 

 Go Stupid
 Hive Scum Build - Warhammer 40k: Darktide 

By healgb

Class

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Weapons

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Atrox Mk VII Tactical Axe
Transcendant
Atrox Mk VII Tactical Axe
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Penetration
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

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Branx MkVIII Dual Stub Pistols
Transcendant
Branx MkVIII Dual Stub Pistols
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Penetration
[80/80]%
Collateral
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

6-15% Sprint Efficiency
+6-12% Stamina Regeneration
+2-5% Toughness
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Talent Tree

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Patch Depths of the Damned Live

Stimm Lab

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Patch Depths of the Damned Live

Description

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Do not stop attacking. This build is a little tricky to pull off but near unkillable when you get the hang of it, I've done many Auric Maelstrom missions with no health damage. You want to pull out the pistols when faced with ranged enemies in a panic, but you can also make your way through crowds to them if your movement is good enough. The evasive ability of this setup is unmatched by any other build I've played that doesn't use an invis skill. Use your stim when you need a damage boost or need toughness, and pop ability when you need to push enemies back, otherwise it's dodge, shove, and attack as if you were a zealot. The crit chance is through the roof and you'll be spreading chem toxin rapidly, you just need to keep moving. In a pinch you can nade the ground with the rocket or chem nade. This build is extremely strong and clutch viable but if you don't have good melee gameplay this might not be for you.

2 days ago