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Thunda Hamma
Anti-Boss
Frontliner
Melee
 Thunda Hamma
 Zealot Build - Warhammer 40k: Darktide 

 Thunda Hamma
 Zealot Build - Warhammer 40k: Darktide 

By healgb

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Thrust

Thrust

Up to +12.5% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Zarona Mk VI Combat Shotgun
Transcendant
Zarona Mk VI Combat Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[51/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

No Respite

No Respite

Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talent Tree

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Patch Depths of the Damned Live

Description

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Hammer go boom. Build is pretty self explanatory, use the shotgun as a sniper, kill big heretics with the hammer, stay low health. Dodge as needed and use the unpowered hammer heavies to clear hordes, a powered light or a couple unpowered ones will kill most medium enemies. You can also use ability into an unpowered heavy attack to decimate hordes. Get a good feel for how much you need to charge the powered heavy for different enemies, most don't require a full charge.

1 day ago