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Swing Away Merrill
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 Swing Away Merrill
 Ogryn Build - Warhammer 40k: Darktide 

 Swing Away Merrill
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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"Brunt's Basher" Mk IIIb Bully Club
Transcendant
"Brunt's Basher" Mk IIIb Bully Club
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Penetration
[76/80]%
Finesse
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
Mobility
[60/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Lorenz Mk V Kickback
Transcendant
Lorenz Mk V Kickback
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Stopping Power
[76/80]%
Reload Speed
[76/80]%
Range
[76/80]%
Damage
[76/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Full Bore

Full Bore

+30% Strength for 5s when every pellet in a shot hits the same enemy.

Blaze Away

Blaze Away

+9% Strength for every shot fired during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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"Swing away Merrill"



Ogryn say: "Math simple: Swings club + Heads smash + Bodies fly + For the Emperor! = Toughness!!!"

Brain dead build using Light attack spam and just keep swinging. Stay in the fight and stay near mobs to allow you to replenish toughness by simply hitting them. But DO use dodge and push back occasionally to help CC.
Don't get caught in the open by gunners if you don't have bodies to smash around you.

Primary:
"Brunt's Basher" Mk IIIb Bully Club Essential. Tried using other weapons which do work but the club is unrivalled for its attack speed and stagger.


Secondary:
Use anything you like, but I find the Lorenz Mk V Kickback is great for staggering enemies attacking your team mates if you cant get to them in time and is just good at picking off things at mid range. Can stagger snipers at long range also giving you a bit of time.

The build can be adapted to have more toughness replenishment but I think I found a good balance that isn't wasting to much on over doing it. As long as you have mobs near you, you have enough toughness to stay topped off.

*Disclaimer: This build hasn't been tested in Havoc 40. I'm not at that level yet. Works great at Havoc ~20 and barely breaks a sweat and I can see it working at top level. Possibly even better with more mobs around you?... Will see when i get there. Stomps Auric level though.

I'm open to feedback and if something doesn't make sense in the build let me know.

Enjoy!

1 week ago