Table of Contents
Ogryn Build - Warhammer 40k: Darktide
Wasteland Charger
Ogryn Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Talent Tree
Description
You are FAST with this build, but you also give your team mates a speed boost when you Charge. Be careful not to leave them completely in the dust, it can and will happen. you will honestly be surprised how fast this big boy is.
Krourk Mk VI Cleaver - General movement and horde clear, Heavys for hordes, Lights for specialists. Unstoppable Force and be switched out for Tenderiser , although I don't recommend it considering the Can Opener is meant for this purpose.
Foe-Rend Mk II Ripper Gun - Split their wigs with a quick shiv/shots combo - This works on everything Mauler and up, sometimes takes 2 combos depending on where the shots land on the respective target (I.E. shoot Maulers in the chest)
Nades - Your choice, I prefer the Frag Bomb, only because I hold onto it till extraction and clear the entire extraction point if it gets too crazy. A lot of people would probably prefer the Big Friendly Rock since you are definitely lacking in ranged damage, also the rock regens and Ammo and Nades don't come easy outside the city walls. Both are extremely viable.
Note: you can switch Stay Close! with Bonebreaker's Aura, against just personal preference
Note: Dominate can be switched out for Frenzied Blows, kind of a personal preference. Dominate is better for Carapace targets while Frenzied Blows is better for horde clear.
Note: Heavys with the Knife do not need to be fully charged in order Unstoppable Force to trigger, but it will not work repeatedly over and over. The special on the knife is great for knocking single targets over/off balance instead of charging.
I'm open to all feedback, let me know if you guys have any improvements or ideas!
Discord = Streak#0130 for feedback!