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CROWBAR SCUMBAG
Melee
 CROWBAR SCUMBAG
 Hive Scum Build - Warhammer 40k: Darktide 

 CROWBAR SCUMBAG
 Hive Scum Build - Warhammer 40k: Darktide 

By Zeeb

Class

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Weapons

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Enginseer's Mk VI Crowbar
Transcendant
Enginseer's Mk VI Crowbar
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Penetration
[80/80]%
First Target
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Opportunist

Opportunist

+25% Rending vs Staggered Enemies.

Superiority

Superiority

+12.5% Strength for 7 s on Elite and Specialist Kill. Stacks 3 times, deteriorating one at a time.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Desperado

Desperado

+20% Critical Chance for 6s on successful Dodge.

Ghost

Ghost

Immune to Ranged Attacks for 1.20s on Weak Spot Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Bombers)
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Talent Tree

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Stimm Lab

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Description

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Did you know you can get up to 65% Rending on the crowbar? You get 25% Rending against Staggered from the Opportunist weapon blessing, 15% from Stimms, and 25% from Rampage on Heavy Attacks. This build is only taking the rending nodes on the Stimms just to have better uptime on it, but feel free to use some other stimm nodes as well.

You get a decent critical chance as well

•10% (Hive Scum base crit chance)

•20% on Dodge (Float like a Butterfly)

•5% (passive node)

Melee Strength has several bonuses

•up to 37.5% (Superiority weapon blessing)

•20% (Stimm)

•50% (Rampage)

>up to 25% (Pulverizing Strikes)

Melee Damage buffs

•15% (Quick and Deadly)

•15% on First Target (A Tertium Welcome)

•10% (Ruffian aura)

•10% (passive node)

•15% against Elites and Monsters (Punching Above One's Weight)

•25% (Adrenaline Frenzy)

Attack Speed buffs

•25% (Rampage)

•2% for each available Stamina (Swift Endurance)

There's also a node for +25% Weakspot damage (The Sweet Spot) and improved critical strikes (Hypercritical) on there. And you're replenishing Toughness with each melee hit (Precision Violence).

Do you see where this is going? With this amount of melee buffs stacked together, you'll probably outdo any other class in terms of melee damage. As for the ranged weapon, you have a needle gun - most of its damage is done by the chem toxin, so it requires very little investment into ranged talents, but this build includes Pickpocket to give it great ammo economy(you ARE killing Elites and Specialists with melee attacks using this build, right?).

Your Blitz is "dealer's choice" but I chose the rocket launcher because that can get you out of a sticky situation in a split second.

17 hours ago