Logo
Games
Lantern
I'm right you're wrong lalalala
Horde-Clear
Anti-Special
Anti-Elite
+6 more
 I'm right you're wrong lalalala
 Psyker Build - Warhammer 40k: Darktide 

 I'm right you're wrong lalalala
 Psyker Build - Warhammer 40k: Darktide 

By Casper

Class

Divider

Weapons

Divider
weapon container top
Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
weapon container middle
Cleave Damage
[80/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Uncanny Strike

Uncanny Strike

+24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

weapon container bottom
weapon container top
Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
weapon container middle
Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
weapon container bottom

Talent Tree

Divider

Description

Divider

Stupid damage, a lot of toughness replenishment, safe against gunners in your bubble, handle hordes with your fire, and can stagger human sized melee specials like ragers and maulers with a simple left click. Edge that high peril for crit chance and damage. Mettle (Critical Hits replenish 10% Toughness over 4s. Critical Hits also grant +5% Movement Speed for 4s, stacking 3 times.) will keep you quick on your feet if you need to make a dash from big dudes.

 

Play in your bubble, shoot fire, swap to sword and stab some dudes for Malefic Momentum (+5% Damage to Warp Attacks for 10s after a non-Warp based Kill. Stacks 5 times. +5% Damage to non-Warp Attacks for 10s after a Warp based Kill. Stacks 5 times.)

 

If you're sick of the Duelling Sword, you can swap it out for the Blaze Force Sword, mobility as the dump stat. Put 25% to Unyielding and Carapace with Slaughterer and Uncanny Strike instead.

 

I pick Assail (Throw swift, homing projectiles formed of psychic energy. Less effective versus Carapace Armoured Enemies.) as my blitz ability because Brain Rupture (Charge up your Psychic Power and release it to deal immense Damage to a Single Enemy.) is slow, I don't need it against carapace and I get to feel like Yondu from Guardians of the Galaxy. (Important)

Plus, Assail can handle long range pests that are out of reach of the staff that you would usually use Brain Rupture for anyways.

 

Kinetic Flayer (All Attacks against Specialists, Elites and Monstrosities, have 100% chance on Hit to Brain Rupture the target. This cannot occur while at critical Peril, and has a Cooldown of 12s.) and Sanctuary (Allies inside your Telekine Shield replenish 10% Toughness each second. When your Telekine Shield dissipates, all Allies inside gain +50% Toughness Damage Reduction for 5s) are overrated.

1 day ago