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Kamikaze 2.0
Horde-Clear
Anti-Special
Anti-Elite
+2 more
 Kamikaze 2.0
 Psyker Build - Warhammer 40k: Darktide 

 Kamikaze 2.0
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Deimos Mk IV Blaze Force Sword
Transcendant
Deimos Mk IV Blaze Force Sword
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Warp Resistance
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stack(s) of Soulblaze on Critical Hit, to a maximum of 12 Stack(s).

Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Health
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-15% Corruption Resistance
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-15% Corruption Resistance
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Talent Tree

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Description

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A non meta fun build

 

The only important bit is the curios.
they need to be exact.

 

Attack with Secondary on staff, keeping peril high.

Blow up for more damage. repeat, you will corrupt until 2 wounds...then no more even after blowing up.

High Risk and reward, as if you get hit on low health it is over.

 

Drop a shield and mind burst hard targets
 

I have not used Psykernautics mod, but I hear it cal also heap

1 week ago