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The Scarecrow - Fear Toxin Build
Crowd Control
Melee
Support
 The Scarecrow - Fear Toxin Build
 Hive Scum Build - Warhammer 40k: Darktide 

 The Scarecrow - Fear Toxin Build
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Chirurgeon's Mk IV Bone Saw
Transcendant
Chirurgeon's Mk IV Bone Saw
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First Target
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Melee Critical Hit Damage
10-25% Damage (Flak Armoured Enemies)
Refined Lethality

Refined Lethality

Increased weakspot damage by +60% against enemies afflicted with Chem Toxin.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Toughness
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Gilded Mandible
Transcendant
Gilded Mandible
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+2-5% Health
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Talent Tree

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Patch Depths of the Damned Live

Stimm Lab

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Patch Depths of the Damned Live

Darktide Missions Played with this Hive Scum Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Crit Toxin Bomber Build "Buyer beware. I told you my compound would take you places. I never said they were places you wanted to go!"

Before the cults, she was a cartel chemist who paid her debts in the underhive's black labs, cutting compounds that didn't just kill, but unmade the mind.

  • The Bone Saw -  Solid horde control with its sweeping push attacks; light spam is the name of the game here. Think of it like a toxic tac axe aiming at targets' heads to proc Refined Lethality. As a result, cleave is not too much of a concern; your tox-bombs will be your heavy horde-clearing tool. Use purple toxin only on large groups for crushers; the green mixture is the more... lethal option for most threats.
  • The Prescription (Branx MKII Needle Pistol) - Your delivery system. Two taps into a crusher, then back to the saw to keep the toxin climbing. When a large creature steps out of the dark (OR the Batman!), this is what you want in your hand. Scavenger also ensures the well of darts never runs dry... no matter how liberally you dose. 
  • The Booby Trap Stimm Supply -  Fear isn't something you throw; it's something you leave behind... Very fun to start fights with these Toxbombs to get the fear spreading. Provides solid toughness every 15 seconds due to Chem Fortified and solid stagger also into groups of large enemies. Practiced Deployment and a short cooldown turn every corridor into a minefield for us, and the longer the fight drags on, the less your enemies can trust their own instincts!
  • Your Scarecrow Stim - Kept deliberately weak so Practiced Deployment stays on for as short a cooldown as possible, plays well with Chem Fortified, however, as an emergency toughness button when out of position! 

 

 

2 weeks ago