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Skullfuckery - H40 Voltaic
Anti-Special
Anti-Elite
Anti-Boss
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 Skullfuckery - H40 Voltaic
 Skitarii Build - Warhammer 40k: Darktide 

 Skullfuckery - H40 Voltaic
 Skitarii Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk VI Mechanicus Power Sword
Transcendant
Branx Mk VI Mechanicus Power Sword
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Power Output
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Melee Damage (Elites)
10-25% Damage (Flak Armoured Enemies)
Sunder

Sunder

Increased Cleave and +10% Heavy Melee Attack Damage on Energised Attacks.

Bloodthirsty

Bloodthirsty

+40% Critical Chance on your next Melee Attack after Special Attack Kill.

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Branx Mk CV Galvanic Rifle
Transcendant
Branx Mk CV Galvanic Rifle
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Ammo
[80/80]%
Finesse
[80/80]%
Stopping Power
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Unyielding Enemies)
Headhunter

Headhunter

+20% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

Opening Salvo

Opening Salvo

+20% Strength on Salvo's First shot.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Bombers)
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Tox Flamers)
+2-5% Health
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Talent Tree

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Description

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If blight havoc modifier drop Ablative Motion Routines and Kinetic Energy Distributors for Electro-Strike Conduit and Ablative Wards.

If no blight the above modifiers are optional, run whatever you want, I took them for autonomy into gunners/shooters and clutch potential since I pub a lot

2 weeks ago