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[Arbitrator] IIIIIIIIII
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 [Arbitrator] IIIIIIIIII
 Arbites Build - Warhammer 40k: Darktide 

 [Arbitrator] IIIIIIIIII
 Arbites Build - Warhammer 40k: Darktide 

By A1ZeJet

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Confident Strike

Confident Strike

+8% toughness on Chained Hit.

High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+2-10% Experience
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+2-10% Experience
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+2-10% Experience
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Talent Tree

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Description

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29.06.2026

 

A simple casual build I am using on aurics/maelstroms. Heavy rely on dog/shotgun. Mark elites in melee for your dog to stagger them/everything around. Heavy (also staggers elites)->light vs single targets, light->heavy vs horde. Dog/shotgun vs disablers. Shotgun vs bosses. Dog zzzap for a greedy numbers vs pack of ragers/maulers. If you are lucky and made your dog inside poxer spawner you can get like ~60 kills with zzzaper. Pocket invul for emergency toughness or 999m gas area or yoloing into ragers/maulers.

 

Dog buffs make you ignore almost everything during expeditions, just go full salvage greed.

 

If allies in your team all about HS speedrun asap I would advise not trying to catch up with them, but move at your own pace. It is hard to stop arb solo while you are not cornered, but if you mess up it hits really hard.

4 hours ago