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Skitarii support-bot
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 Skitarii support-bot
 Skitarii Build - Warhammer 40k: Darktide 

 Skitarii support-bot
 Skitarii Build - Warhammer 40k: Darktide 

By mix

Class

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Weapons

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Branx Mk III Arc Maul
Transcendant
Branx Mk III Arc Maul
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Penetration
[80/80]%
Arc Efficiency
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Enhanced Voltaic Arcs

Enhanced Voltaic Arcs

Arc lightning gains +12 jump angle and +2 jump distance, and can jump 2 additional times.

Execution

Execution

+20% Damage Bonus vs Staggered enemies.

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Branx Mk IV Arc Rifle
Transcendant
Branx Mk IV Arc Rifle
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Ammo
[80/80]%
Reload Speed
[80/80]%
Arc Efficiency
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Enhanced Voltaic Arcs

Enhanced Voltaic Arcs

Arc lightning gains +10 jump angle and +1 jump distance, and can jump 1 additional times.

Dumdum

Dumdum

+4% Close Range damage on Repeated Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Description

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This build is focused on supporting the team, but also performs really well in melee and decently at range. 

The Skitarius will regenerate a lot of its own toughness with the selected talents, but will also buff the team's toughness restoration significantly (all team-supporting nodes have been picked). 

The medic servo skull can revive, unnet, and free captured teammates. Arc Maul is there for crowd support, and it does nice damage to more dangerous enemies. Arc rifle comes in handy as it synchronizes with the same electrocution talents as the Arc maul and Voltaic emitter (aside from also restoring toughness for everyone), and will disable gunners to give the team more breathing room.

Works well if anyone else in the team is also using bleeds, burns, toxins and electrocutions to melt enemies with big HP pools

I've tried it in Auric Maelstrom and Havoc 20-30, and it works really well. I might update the build later after seeing how it performs on Havoc 30+

17 hours ago