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Auric/Havoc 40 Arbite Off tank support build
Tank
Frontliner
Support
+1 more
 Auric/Havoc 40 Arbite Off tank support build
 Arbites Build - Warhammer 40k: Darktide 

 Auric/Havoc 40 Arbite Off tank support build
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk XI Shock Maul and Suppression Shield
Transcendant
Branx Mk XI Shock Maul and Suppression Shield
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Power Output
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+4-10% Revive Speed (Ally)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
6-15% Sprint Efficiency
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Talent Tree

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Description

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Build serves as a solid template to play around with and dial in your playstyle, this my personal build. Shared it with a few friends we play with and with one or two adjustments it took them from heresy to auric and havoc. This build works as a frontline off tank and is weak to gunners, keep that in mind.

Very mobile and stun heavy, focusing on using the mark 9 allows you to cleave through weaker enemies and focus your 3rd and 4th attack on heavier hitters. Hold the Line ability to stun and keep enemies occupied, two dog shocks that recharge over time, and two shield special abilities to stun, allow you to stay mobile, pick allies up, reposition, and harass bosses. Shotgun slug variant is mainly for picking off long range threats like gunners and snipers, can also mag dump into monstrosities to do step up damage or can cut through rows of enemies. 


 

7 hours ago