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Veteran Infantry Autogun Enjoyer
Anti-Special
Anti-Elite
Anti-Boss
+2 more
 Veteran Infantry Autogun Enjoyer
 Veteran Build - Warhammer 40k: Darktide 

 Veteran Infantry Autogun Enjoyer
 Veteran Build - Warhammer 40k: Darktide 

By Reduks

Class

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Weapons

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Munitorum Mk III Shock Maul
Transcendant
Munitorum Mk III Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Agripinaa Mk I Infantry Autogun
Transcendant
Agripinaa Mk I Infantry Autogun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Dumdum

Dumdum

+6% Close Range damage on Repeated Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Description

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Use whatever melee weapon you prefer.

All 3 Infantry Autogun variants work well with this build but I personally prefer Agripinaa Mk I Infantry Autogun because of its extra cleave and stagger although because of its much lower magazine size compared to other variants I like to take Lock and Load with it. 

If you use the Vraks Mk V Infantry Autogun or Columnus Mk VIII Infantry Autogun you don't need Lock and Load 

If you're not taking Lock and Load I would recommend you instead take
Marksman More Ranged Damage

Trench Fighter Drill Better Melee

Grenade Tinkerer Better Frags

Demolition Team More Grenades

 

How it plays

Activate executioner stance and sit in the backline and pick off specials and elites, Onslaught and Chink in their Armour allows this build to melt crushers and maulers. 

If you get overrun you can throw frags at your feet to stagger enemies and clear out some space.

I've personally used this build in Havoc 30 and not had any issues but because it's not a "do it all" build your experience with it may vary depending on your team comp. 

1 day ago