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The Incritable Voidstrike
Horde-Clear
Anti-Special
Anti-Elite
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 The Incritable Voidstrike
 Psyker Build - Warhammer 40k: Darktide 

 The Incritable Voidstrike
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VIII Blaze Force Greatsword
Transcendant
Covenant Mk VIII Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stacks of Soulblaze on Critical Hit.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Equinox Mk IV Voidstrike Force Staff
Transcendant
Equinox Mk IV Voidstrike Force Staff
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Warp Resistance
[80/80]%
Quell Speed
[60/80]%
Charge Rate
[80/80]%
Blast Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Surge

Surge

2 Shots on Critical Hit. +5% Ranged Crit Chance.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Description

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To make a long story short, the Voidstrike has a 1.7x crit multiplier for its alt fire attacks. This is higher than any other staff in the game. If you add the surge blessing to the weapon, it causes you to fire two rounds when you crit. This doubles your damage if both rounds hit. This is the only staff in the game where the doubleshot mechanic from surge applies to the alt fire.

 

In other words, regular alt fire damage is 682. Crit is 1165 (1.7x multiplier). And Surge allows you to fire two rounds; each time you crit, meaning that the combined damage of each crit shot is 2330 (3.4x multiplier). Of course, this is before all other damage modifiers are added. This build abuses this fact, and combining all crit chance bonuses that I've added to this build, you'll be sitting at a little over 40% crit chance when at 80% peril or above. Not bad for what many consider to be the worst staff in the game.