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Shock Arbitrator
Horde-Clear
Crowd Control
Tank
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 Shock Arbitrator
 Arbites Build - Warhammer 40k: Darktide 

 Shock Arbitrator
 Arbites Build - Warhammer 40k: Darktide 

By Gamling

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Relentless Strikes

Relentless Strikes

+10% Strength for 2s on Hit (Same Enemy). Stacks 5 times.

High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

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Exaction Mk III Exterminator Shotgun
Transcendant
Exaction Mk III Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Build Overview

A durable frontline build focused on crowd control and survivability. It can comfortably handle hordes, specialists, elites, and armoured enemies, while not dying.

 

Open every engagement with heavy attacks from the Branx Mk III Arbites Shock Maul. Against groups of three or more enemies, use a push attack to activate Drive them Back and Hammer of Judgement, then chain light attacks to keep enemies staggered. Don't worry about keeping Hammer of Judgement up because it will be.

 

Use the Exaction Mk III Exterminator Shotgun to quickly deal with groups of specialists or elites. Send the Cyber-Mastiff after distant snipers or bombers. Against heavily armoured enemies, keep the dog close and use its Remote Detonation for stagger and nice damage. Dont forget about the shotgun special to electrocute enemies.

 

Stay at the front and control the enemy's advance. Hold choke points, create space for your team, and keep enemies staggered whenever possible. Your job is to be in the thick of it and keep enemies from attacking your friendos.

Variants

 

17 hours ago