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Fitz's Nu Patch H40 Scum - Rampage, still
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 Fitz's Nu Patch H40 Scum - Rampage, still
 Hive Scum Build - Warhammer 40k: Darktide 

 Fitz's Nu Patch H40 Scum - Rampage, still
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Precognition

Precognition

+45% Finesse Damage for 2s on successful Dodge.

Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 4 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

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Branx MkVI Needle Pistol
Transcendant
Branx MkVI Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Patch Depths of the Damned Future update

Stimm Lab

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Patch Depths of the Damned Future update

Description

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This is the average high Havoc Rampage Scum build. I tend to run mine with Heavy Sword or Devil's Claw for fun and take the Rending branch on the stim rather than Finesse. Unfortunately, Rampage got nerfed by 15% this patch because of Shivs, almost exclusively. Instead of nerfing shivs now every other melee has to suffer. Regardless, you can Adrenaline Frenzy if you REALLY want to but I find it to be rather trash and the crit chance and toughness damage reduction from Chem Dependency really ties the build together.

Be careful with Nimble's dodge distance as you can accidentally slide into Overheads or off the map. If you want Boom Bringer for bosses and armor, you can do that and if you want Blinders, swap out Jittery and Extra Pouches for Coated Weaponry and Pocket Toxin.

Forge's Bellow has saved me and teammates from disablers, overheads, and bosses countless times. Some people are greedy and don't run it, but it's practically a Veteran's Voice of Command without the toughness. I seriously suggest you don't pass it up.

You don't need to run triple HP on your curios because H40 Crushers will just instakill you anyway even with Chem Dependency at 4 stacks.

1 hour ago