Increases the Weapon's Stagger, Impact and Suppression.
Stopping Power
[80/80]%
Damage vs Flak Armoured (Near):
0.73
[0.42 | 0.81]
Damage vs Flak Armoured (Far):
0.49
[0.27 | 0.54]
Damage vs Carapace Armoured (Near):
0.01
[0.01 | 0.01]
Damage vs Carapace Armoured (Far):
0.01
[0.01 | 0.01]
Damage vs Unyielding (Near):
1.18
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.73
[0.42 | 0.81]
Damage vs Maniacs (Near):
1.76
[1.13 | 1.92]
Damage vs Maniacs (Far):
0.73
[0.42 | 0.81]
Measure of the Impact and Stagger inflicted on enemies.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.67
[0.49 | 0.71]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
0.67
[0.49 | 0.71]
Damage:
79.25
[61.25 | 83.75]
How much damage the weapon inflicts.
Mobility
[60/80]%
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Limit:
2.6
[2 | 3]
Dodge Speed:
1.11
[1.05 | 1.15]
Sprint Speed:
0.4
[-0.2 | 0.8]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Maniacs)
10-25% Damage (Unyielding Enemies)
Blaze Away
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Pinning Fire
+5% Strength for every Enemy you Stagger. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+1 Wound(s)
+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+1 Wound(s)
+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Talent Tree
Patch
Depths of the Damned
Live
Darktide Missions Played with this Zealot Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.