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 Veteran Build - Warhammer 40k: Darktide 

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 Veteran Build - Warhammer 40k: Darktide 

By KuroHei

Class

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Weapons

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Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
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Cleave Damage
[80/80]%
Finesse
[80/80]%
Cleave Targets
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Accatran MG Mk II Heavy Laspistol
Transcendant
Accatran MG Mk II Heavy Laspistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

Desperado

Desperado

+20% Critical Chance for 6s on successful Dodge.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Description

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When making builds my goal is mostly to make something that is ultimately simple in concept and design, not being too hard to understand as to why it works or could work especially for new players. Because of this, sometimes it is necessary to go into more depth when sharing instead of saying it works because I think it will. A lot of the builds take utility into mind as well because just stacking damage is not enough to help a player get through a mission alone. Most of the discussion in my guides are due to heavy numbers being ran and through many runs and attempts to emulate or practice with how the builds may or do play out -- this leads to plenty of testing in the psykhanium  as well, just to get accurate numbers and representation of how each part will actually function. Outside of that all other testing and simulation is mostly done in Havocs 30-40. IF anyone cares for further breakdowns, starting in this season I will try to make video guides along with these builds.

 

1 day ago