Table of Contents
Psyker Build - Warhammer 40k: Darktide
Melee Psyker (Depths of the damned patch)
Psyker Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Talent Tree
Description
Update of my previous melee psyker build for aurics and havocs. To start off, you can use any ranged option; it is only used to trigger Kinetic Flayer and clean up specialists/elites if needed. I would advise using a fast rate-of-fire weapon to proc Empathic Evasion and True Aim if needed to stay alive during a firefight. I like to use the infantry autogun since it has a fast rate of fire and decent damage output (plus just an all-time favorite of mine). Use Scrier's Gaze always during fights to get both your peril up and overall stats from its base ability. You need your peril always near or at critical to get the maximum output from Warp Rider and Warp Splitting. Alternatively, you can swap out Warp Unbound from Scrier's Gaze for a talent of your choosing; it is there just as a safety net since, a lot of the time, you will be at max peril. I use it since I utilize the Warp Slash special attack from the greatsword to clear hordes and ranged enemies, which can overload your peril if you're not careful, like me. THIS IS MY BUILD so use it as a framework for your own melee build. Have fun dealing zealot levels of melee damage with none of the survivability lol.