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Melee Psyker (Depths of the damned patch)
Melee
 Melee Psyker (Depths of the damned patch)
 Psyker Build - Warhammer 40k: Darktide 

 Melee Psyker (Depths of the damned patch)
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[80/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Wrath

Wrath

+40% Cleave on Hit. Stacks 5 times.

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Darktide item card top
Kantrael Mk X Heavy Laspistol
Profane
Kantrael Mk X Heavy Laspistol
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
-
-
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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Health
+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Psyker Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Update of my previous melee psyker build for aurics and havocs. To start off, you can use any ranged option; it is only used to trigger Kinetic Flayer and clean up specialists/elites if needed. I would advise using a fast rate-of-fire weapon to proc Empathic Evasion and True Aim if needed to stay alive during a firefight. I like to use the infantry autogun since it has a fast rate of fire and decent damage output (plus just an all-time favorite of mine). Use Scrier's Gaze always during fights to get both your peril up and overall stats from its base ability. You need your peril always near or at critical to get the maximum output from Warp Rider and Warp Splitting. Alternatively, you can swap out Warp Unbound from Scrier's Gaze for a talent of your choosing; it is there just as a safety net since, a lot of the time, you will be at max peril. I use it since I utilize the Warp Slash special attack from the greatsword to clear hordes and ranged enemies, which can overload your peril if you're not careful, like me. THIS IS MY BUILD so use it as a framework for your own melee build. Have fun dealing zealot levels of melee damage with none of the survivability lol.

1 month ago