Table of Contents
Class
Weapons
Curios
Talent Tree
Description
Auric all-rounder built around Inferno Staff, Creeping Flames and Warp Siphon. Burn through mixed hordes, use Brain Rupture for distant specialists, and switch to the Duelling Sword for armoured targets.
LOADOUT
Inferno Staff: Blaze Away + Warp Nexus; Flak + Unyielding. Prioritise Burn, Damage, Cloud Radius and Quell Speed.
Duelling Sword Mk IV: Uncanny Strike + Thrust; Carapace + Maniacs. Land heavy weakspot hits; charge Thrust when safe.
Curios: 2x Toughness + 1x Stamina, each with Ability Regeneration, Toughness and Stamina Regeneration.
HOW TO PLAY
Build Soulblaze with secondary fire, then use Venting Shriek at roughly 85–95% peril to add six Creeping Flames stacks. Resume burning while moving and dodging. Use Shriek earlier when you need space or peril relief; quell before overheating when it is unavailable.
Use staff primary attacks for quick stagger. Brain Rupture handles distant threats, with Kinetic Resonance accelerating follow-up casts after Shriek.
SYNERGIES
Blaze Away boosts sustained damage; Warp Nexus feeds critical-hit talents. In Fire Reborn rebuilds Warp Charges from Soulblaze kills, while Warp Battery and cooldown investment keep Shriek available more often. Six charges give a 12.87-second cooldown with maximum listed curio perks, before Psykinetic's Aura. Shriek consumes those charges.
Empyric Resolve extends firing time but reduces toughness replenishment: keep dodging and use cover.