Mister E's Shotgun Vet Build
Veteran Build - Warhammer 40k: Darktide
Mister E's Shotgun Vet Build
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Catachan Mk VI Combat Blade
Transcendant
Damage vs Flak Armoured:
0.9
[0.53 | 0.99]
Damage vs Carapace Armoured:
0.61
[0.34 | 0.68]
Damage vs Flak Armoured:
0.61
[0.34 | 0.68]
Damage vs Carapace Armoured:
0.06
[0.03 | 0.07]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.15
[0.75 | 1.25]
Power vs First Target:
1.15
[0.75 | 1.25]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Critical and Weakspot Power:
2.39
[1.69 | 2.56]
Critical and Weakspot Power:
2.3
[1.5 | 2.5]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Damage vs First Target:
132
[100 | 140]
Damage vs First Target:
49.5
[37.5 | 52.5]
How much damage the weapon inflicts.
Dodge Distance:
1.11
[1.05 | 1.15]
Sprint Speed:
0.8
[0.53 | 0.98]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Lacerate
4 Bleed Stacks on non-Weak Spot Hits.
Uncanny Strike
Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.
Accatran Mk III Huntsman's Shotgun
Transcendant
Ammo Reserve:
64.8
[36 | 72]
Weapon's Ammo capacity.
Damage vs Flak Armoured (Near):
0.96
[0.58 | 1.05]
Damage vs Flak Armoured (Far):
0.73
[0.42 | 0.81]
Damage vs Carapace Armoured (Near):
0.19
[0.1 | 0.21]
Damage vs Carapace Armoured (Far):
0.13
[0.06 | 0.14]
Damage vs Unyielding (Near):
1.18
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.96
[0.58 | 1.05]
Damage vs Maniacs (Near):
0.96
[0.58 | 1.05]
Damage vs Maniacs (Far):
0.73
[0.42 | 0.81]
Weapon Stagger:
37.16
[22.2 | 40.9]
Measure of the Impact and Stagger inflicted on enemies.
Sway:
35.97
[50.33 | 26.4]
Spread:
44.89
[47.12 | 43.4]
Moving Recoil:
26.6
[34.04 | 21.65]
Recoil:
32.02
[46.05 | 22.67]
Moving Recoil:
22.98
[29.4 | 18.69]
Recoil:
27.66
[40.11 | 19.36]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.88
[0.66 | 0.94]
Damage:
919.25
[701.25 | 973.75]
How much damage the weapon inflicts.
Dodge Distance:
0.83
[0.75 | 0.85]
Moving Spread:
43.77
[45.96 | 43.23]
Sprint Speed:
0.27
[-0.45 | 0.45]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Unyielding Enemies)
No Respite
Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.
Scattershot
+12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
Talent Tree
Patch
Depths of the Damned
Live
Description
For the Agripinaa Mk VII Combat Shotgun , he has a dup stat of stability, Perks are Damage to Unyielding and Ranged Crit Strike Chance, blessings are No Respite and Man-Stopper .
For the Combat Shotgun, replace Withering Fire with Opening Salvo .
All credit goes to Mister E., of course. This is just to make it easier to copy the build later.
Video