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 rEVERSE oGRYN
 Ogryn Build - Warhammer 40k: Darktide 

 rEVERSE oGRYN
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk Ia Delver's Pickaxe
Transcendant
Branx Mk Ia Delver's Pickaxe
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Cleave Damage
[80/80]%
Penetration
[80/80]%
First Target
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Limbsplitter

Limbsplitter

+60% Strength on your First Attack every 3.5 seconds.

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Blastoom Mk III Grenadier Gauntlet
Transcendant
Blastoom Mk III Grenadier Gauntlet
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Blast Radius
[80/80]%
Ammo
[60/80]%
Penetration (Blast)
[80/80]%
Blast Damage
[80/80]%
Melee Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Gloryhunter

Gloryhunter

+35% Toughness on Elite Kill.

Gauntlet Momentum

Gauntlet Momentum

Each chained melee hit with the gauntlet adds a stack which increases Melee Strength by +5%. Stacks 10 times and each stack lasts for 1.5 seconds.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Depths of the Damned Live

Description

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This build came about from a desire to do something different with Ogryns—who, in my humble opinion, seem to have lost some character and customization options following the latest patch (they all look too similar now). I experimented with some unconventional ideas and came up with this build; it works for me—I even took down the Plague Ogryn boss on Auric difficulty with it—though your mileage may vary.

How does it work? The name says it all: it flips the usual roles. You use the ranged weapon—the Grenadier Gauntlet—as your primary melee weapon to smash through hordes, trash mobs, and lesser enemies, while also spamming grenades at Specialists. Meanwhile, you use the Pickaxe to crack open heavily armored and tough targets.

I believe choosing the Gauntlet with 60/80 ammo stats is crucial; the difference of 10 rounds in reserve is negligible when you consider the talent setup and, above all, the fact that the Gauntlet is being used primarily for melee combat.

Can't think of anything else... have fun...

 

Questa build nasce dalla voglia di fare qualcosa di diverso con l'Ogryns, che a mio modesto parere sembra avere perso carattere e personalizzazione con l'ultima patch (gli Ogryns mi sembrano tutti troppo uguali). Provando delle cose senza senso è nata questa build che per me funziona, ci ho sconfitto lo stregone della peste a livello aurico, per altri potrebbe non funzionare.

Come funziona? Il nome è esplicativo, funziona al contrario, si usa l'arma da fuoco, il guanto lancia granate come arma da corpo a corpo  principale, per abbattere orde, fecce e crumiri e ovviamente spammare granate su gli specialisti. E invece si usa il piccone per picconare corazzati e inscalfibili.

La scelta del guanto con munizioni 60/80 è secondo me fondamentale in quanto la differenza di 10 colpi in riserva è trascurabile in relazione alla distribuzione dei talente e sopratutto all' uso in prevalenza melee del guanto.

Non mi viene in mente null'altro...  divertitevi...

5 hours ago