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Shiv Rampage
 Shiv Rampage
 Hive Scum Build - Warhammer 40k: Darktide 

 Shiv Rampage
 Hive Scum Build - Warhammer 40k: Darktide 

By unisar

Class

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Weapons

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Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 4 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

Precognition

Precognition

+45% Finesse Damage for 2s on successful Dodge.

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Branx MkVI Needle Pistol
Transcendant
Branx MkVI Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Patch Depths of the Damned Live

Stimm Lab

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Patch Depths of the Damned Live

Darktide Missions Played with this Hive Scum Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Rampage build with shivs and chemical dependancy.

Very generalist melee build with ease of hoard clear with spamming lights, especially with chem blackouts into mauler/rager packs, crits adding more chem, uncanny weakening higher health enemies, and potential pop offs with hyper violence.

Heavy attacks are great with finesse damage. Using stimm combined with the rending from popping rampage (as well as uncanny stacks) helps shred through crushers, maulers and bosses.

Stimm pistol for boss damage and specialist snipes while also being immune to gunfire while closing distance.

You should be able to extend rampage for a decent time and then use the stimm for extra cooldown and to add damage while its on cooldown, making your downtime without either buff very efficient.

Stimm as soon as available to max out chem dependancy, maximising 3 stacks for the entire game should be feasible, especially with kills reducing the stimm cooldown.

2 weeks ago