Measure of the Impact and Stagger inflicted on enemies.
Stability
[80/80]%
Sway:
31.19
[50.33 | 26.4]
Spread:
44.14
[47.12 | 43.4]
Moving Recoil:
24.13
[34.04 | 21.65]
Recoil:
27.35
[46.05 | 22.67]
Moving Recoil:
20.84
[29.4 | 18.69]
Recoil:
23.51
[40.11 | 19.36]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.88
[0.66 | 0.94]
Damage:
919.25
[701.25 | 973.75]
How much damage the weapon inflicts.
Mobility
[60/80]%
Dodge Distance:
0.81
[0.75 | 0.85]
Dodge Limit:
3.6
[3 | 4]
Moving Spread:
44.32
[45.96 | 43.23]
Sprint Speed:
0.09
[-0.45 | 0.45]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
No Respite
Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.
Flechette
6 Bleed Stacks on Critical Hit.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Health
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Health
Talent Tree
Patch
Depths of the Damned
Live
Darktide Missions Played with this Veteran Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
Can also use Munitorum Mk I Sapper Shovel with 60 defences, flak unyielding, skullcrusher & decimator. If using shovel, just spam light when you stagger with Voice of Command or Shredder Frag Grenade to get max skullcrusher stacks. Can replace stamina curio with health but I like push attacks.